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How is it Customize

you can customize the inventory according to your own server you can turn off and open some features

Openable Items Settings

Openable Items

  • Weight and slot settings of openable items

Openable Items Filter

  • Here you can set which items go inside the opened item

  • The label of the items entered here will be entered

Config.OpenableItems = {
    items = {
        {name = "wallet",slot=3,maxweight=10000},
        {name = "backpack",slot=15,maxweight=10000},
    }
}

General settings

MaxInventoryWeight

  • Maximum weight a player can carry

  • Written in grams

MaxBackpackWeight

  • Maximum weight a player can carry in a backpack

  • Written in grams

MaxBodyWeight

  • Maximum weight a player can carry in the body

  • Written in grams

MaxInventorySlots

  • Maximum inventory slots for a player

MaxBackpackSlots

  • Maximum backpack slots for one player

CleanupDropTime

  • How many seconds it takes for drops to be untouched before being deleted

MaxDropViewDistance

  • The distance in GTA Units that a drop can be seen

UseItemDrop

  • This will enable item object to spawn on drops instead of markers

ItemDropObject

  • if Config.UseItemDrop is true, this will be the prop that spawns for the item

ItemLoadMs

  • Item load time ((item.weight * item.amount) / Config.ItemLoadMs) higher == lower loading time

MaxDistance

  • Determines how far you can place the item from the player

Config.MaxInventoryWeight = 150000 
Config.MaxBackpackWeight = 250000 
Config.MaxBodyWeight = 125000 
Config.MaxInventorySlots = 15 
Config.MaxBackpackSlots = 40 
Config.CleanupDropTime = 15 * 60 
Config.MaxDropViewDistance = 12.5 
Config.UseItemDrop = true
Config.ItemDropObject = `prop_nigel_bag_pickup`
Config.ItemLoadMs = 6 
Config.MaxDistance = 5.0 -- determines how far you can place the item from the player

Item Filters

  • Here you can set which items are filtered and in which category they appear

  • Write the Label of the items you wrote

Config.Filters = {

     ["weapons"] = { -- do not change name
        showbox= true,
        color= "#f95353",
        icon= "fa-solid fa-gun",
        
    },
    ["magazine"] = { -- you can change
    showbox= false,
    color= "#f95353",
    items ={ 
    { name = "Magazine" },
     },
    },
    ["foods"] = {  -- you can change
        showbox= true,
        color= "#f5d549",
        icon= "fa-solid fa-utensils",
        items ={ 
        { name = "sandwich" },
        { name = "burger" },
        { name = "water" },
        },

    },
    ["boxs"] = { -- you can change
        showbox= true,
        color= "#4994f5",
        icon= "fa-solid fa-box-open",
        items ={ 
            { name = "Box" },
            { name = "Para Çantası" },
        },
    },
    ["settings"] = { -- you can change
        showbox= true,
        color= "#2efa7c",
        icon= "fa-solid fa-hammer",
        items ={
        { name = "repair kit" },
        { name = "tool box" },
        { name = "adcrepairkit" },
        },
    },
    ["settings2"] = { -- you can change
    showbox= true,
    color= "#2efa7c",
    icon= "fa-solid fa-hammer",
    items ={
    { name = "repair kit" },
    { name = "tool box" },
    { name = "adcrepairkit" },
    },
},
    ["clothes"] = { -- you can change
        showbox= true,
        color= "#c757fc",
        icon= "fa-solid fa-vest",
        items ={ 
        { name = "mask" },
        { name = "glasses" },
        { name = "hat" },
         },
    },
   

}

Rob

  • You can set which command you can use to commit a rob

  • You can set which key on the keyboard you can use to play

  • While doing this process, you can set how many seconds the progress bar will appear.

Config.RobCommand = "rob"
Config.RobKey = "g"
Config.RobTime = math.random(18000, 22000)

Dropped item

  • You can set which props appear on discarded items

Config.DropItems = {
    weed_skunk = "prop_stockade_wheel_flat",
    lockpick = "v_res_tre_plant",
    jerry_can = "prop_jerrycan_01a",
    weapon_dagger = "prop_w_me_dagger",
    weapon_bat = "p_cs_bbbat_01",
    weapon_bottle = "prop_w_me_bottle",
    weapon_crowbar = "prop_ing_crowbar",
    weapon_golfclub = "prop_golf_iron_01",
    weapon_hammer = "prop_tool_hammer",
    weapon_hatchet = "prop_w_me_hatchet",
    weapon_knife = "prop_cs_bowie_knife",
    weapon_machete = "prop_ld_w_me_machette",
    weapon_nightstick = "w_me_nightstick",
    weapon_wrench = "prop_tool_wrench",
    weapon_battleaxe = "prop_tool_fireaxe",
    weapon_poolcue = "prop_pool_cue",
    weapon_briefcase = "prop_security_case_01",
    weapon_briefcase_02 = "prop_security_case_01",
    weapon_garbagebag = "prop_rub_binbag_sd_01",
    weapon_handcuffs = "prop_cs_cuffs_01",
    weapon_bread = "v_ret_247_bread1",

    --handguns
    weapon_pistol = "w_pi_combatpistol_luxe",
    weapon_pistol_mk2 = "weapon_pistol_mk2",
    weapon_combatpistol = "w_pi_combatpistol",
    weapon_stungun = "w_pi_stungun",
    weapon_pistol50 = "w_pi_pistol50",
    weapon_snspistol = "w_pi_sns_pistol",
    weapon_heavypistol = "w_pi_heavypistol",
    weapon_vintagepistol = "w_pi_vintage_pistol",
    weapon_revolver = "w_pi_heavypistol",
    
    --submachine guns
    weapon_microsmg = "w_sb_microsmg",
    weapon_smg = "w_sb_smg",
    weapon_smg_mk2 = "w_sb_smg",
    weapon_assaultsmg = "w_sb_smg",
    weapon_combatpdw = "w_sb_smg",
    weapon_machinepistol = "w_pi_appistol",
    weapon_minismg = "w_sb_smg",
   
    --shotguns
    weapon_pumpshotgun = "w_sg_pumpshotgun",
    weapon_sawnoffshotgun = "w_sg_sawnoff",
    weapon_musket = "w_ar_musket",
    weapon_dbshotgun = "w_sg_pumpshotgun",

    -- AR
    weapon_assaultrifle = "w_ar_assaultrifle",
    weapon_assaultrifle_mk2 = "w_ar_assaultrifle",
    weapon_carbinerifle = "w_ar_carbinerifle",
    weapon_carbinerifle_mk2 = "w_ar_carbinerifle",
    weapon_advancedrifle = "w_ar_advancedrifle",
    weapon_specialcarbine = "w_ar_specialcarbine",
    weapon_bullpuprifle = "w_ar_bullpuprifle",

    --random weapon
    weapon_petrolcan = "prop_jerrycan_01a",

    -- Ammo
    pistol_ammo = "w_pi_pistol_mag1",
    rifle_ammo =    "w_ar_assaultrifle_mag1",
    smg_ammo =   "w_sb_assaultsmg_mag2",
    shotgun_ammo = "w_sg_assaultshotgun_mag1",
    mg_ammo =  "prop_box_ammo01a",
    snp_ammo  =  "prop_box_ammo01a",
      
    -- Pistol Attachments
    pistol_defaultclip = "w_pi_sns_pistol_mag1",
    pistol_extendedclip = "w_pi_sns_pistol_mag1",
    pistol_suppressor = "w_at_pi_supp",
    pistol_luxuryfinish = "prop_paints_can05",
    combatpistol_defaultclip = "w_pi_sns_pistol_mag1",
    combatpistol_extendedclip = "w_pi_sns_pistol_mag1",
    combatpistol_luxuryfinish = "prop_paints_can05",
    appistol_defaultclip = "w_pi_sns_pistol_mag1",
    appistol_extendedclip = "w_pi_sns_pistol_mag1",
    appistol_luxuryfinish = "prop_paints_can05",
    pistol50_defaultclip = "w_pi_sns_pistol_mag1",
    pistol50_extendedclip = "w_pi_sns_pistol_mag1",
    pistol50_luxuryfinish = "prop_paints_can05",
    revolver_defaultclip = "w_pi_sns_pistol_mag1",
    snspistol_defaultclip = "w_pi_sns_pistol_mag1",
    snspistol_extendedclip = "w_pi_sns_pistol_mag1",
    snspistol_grip = "w_at_ar_afgrip",
    heavypistol_defaultclip = "w_pi_sns_pistol_mag1",
    heavypistol_extendedclip = "w_pi_sns_pistol_mag1",
    heavypistol_grip = "w_at_ar_afgrip",
    vintagepistol_defaultclip = "w_pi_sns_pistol_mag1",
    vintagepistol_extendedclip = "w_pi_sns_pistol_mag1",

    --SMG attachments
    microsmg_defaultclip = "w_pi_sns_pistol_mag1",
    microsmg_extendedclip = "w_pi_sns_pistol_mag1",
    microsmg_scope = "w_at_scope_medium",
    microsmg_luxuryfinish = "prop_paints_can05",
    smg_defaultclip = "w_pi_sns_pistol_mag1",
    smg_extendedclip = "w_pi_sns_pistol_mag1",
    smg_suppressor = "w_pi_sns_pistol_mag1",
    smg_drum = "w_mg_mg_mag1",
    smg_scope = "w_at_scope_medium",
    smg_luxuryfinish = "prop_paints_can05",
    assaultsmg_defaultclip = "w_pi_sns_pistol_mag1",
    assaultsmg_extendedclip = "w_pi_sns_pistol_mag1",
    assaultsmg_luxuryfinish = "prop_paints_can05",
    machinepistol_defaultclip = "w_pi_sns_pistol_mag1",
    machinepistol_extendedclip = "w_pi_sns_pistol_mag1",
    machinepistol_drum = "w_mg_mg_mag1",
    combatpdw_defaultclip = "w_pi_sns_pistol_mag1",
    combatpdw_extendedclip = "w_pi_sns_pistol_mag1",
    combatpdw_drum = "w_mg_mg_mag1",
    combatpdw_grip = "w_at_ar_afgrip",
    combatpdw_scope = "w_at_scope_medium",

    -- RIFLE ATTACHMENTS
    assaultrifle_defaultclip = "w_ar_specialcarbine_mag2",
    assaultrifle_extendedclip = "w_ar_specialcarbine_mag2",
    assaultrifle_drum = "w_mg_mg_mag1",
    rifle_grip = "w_at_ar_afgrip",
    rifle_suppressor = "w_at_ar_supp",
    assaultrifle_luxuryfinish = "prop_paints_can05",
    carbinerifle_defaultclip = "w_ar_specialcarbine_mag2",
    carbinerifle_extendedclip = "w_ar_specialcarbine_mag2",
    carbinerifle_drum = "w_mg_mg_mag1",
    carbinerifle_scope = "w_at_scope_medium",
    carbinerifle_luxuryfinish = "prop_paints_can05",
    combatpdw_scope = "w_at_scope_medium",
    combatpdw_scope = "w_at_scope_medium",

    -- sniper
    weapon_sniperrifle = "w_sr_sniperrifle",
    weapon_heavysniper = "w_sr_heavysniper",
    weapon_marksmanrifle = "w_sr_marksmanrifle",
    weapon_heavysniper_mk2 = "w_sr_heavysniper",
    weapon_marksmanrifle_mk2 = "w_sr_marksmanrifle",
      
    -- Thorwable
    weapon_molotov = "w_ex_molotov",
    weapon_grenade = "w_ex_grenadefrag",
    weapon_smokegrenade = "w_ex_grenadesmoke",
      
    -- mat
    tosti = "prop_sandwich_01",
    twerks_candy = "ng_proc_candy01a",
    sandwich = "prop_sandwich_01",
      
    -- drikke
    water_bottle = "prop_ld_flow_bottle",
    coffee = "p_amb_coffeecup_01",
    kurkakola = "ng_proc_sodacan_01a",
    ecola = "ng_proc_sodacan_01a",
    ecola = "sprunk",
      
    -- alkohol
    beer = "prop_prop_beer_pissh",
    whiskey = "prop_bottle_richard",
    vodka = "prop_vodka_bottle",
    wine = "prop_wine_bot_01",
    grapejuice = "prop_food_bs_juice03",

    -- ID
    id_card = "p_ld_id_card_002",
    driver_license = "prop_cs_swipe_card",
    security_card_01 = "prop_cs_r_business_card",
    security_card_02 = "prop_cs_r_business_card",

    -- drugs
    weed_skunk = "prop_weed_bottle",
    cokebaggy = "prop_meth_bag_01",
    meth = "prop_meth_bag_01",
    joint = "p_amb_joint_01",
    cigar = "prop_sh_cigar_01",
    rolling_paper = "p_cs_papers_01",
    cigarette = "prop_cs_ciggy_01b",

    --materials
    plastic = "prop_cs_cardbox_01",
    metalscrap = "prop_cs_cardbox_01",
    copper = "prop_cs_cardbox_01",
    aluminum = "prop_cs_cardbox_01",
    aluminumoxide = "prop_cs_cardbox_01",
    iron = "prop_cs_cardbox_01",
    ironoxide = "prop_cs_cardbox_01",
    steel = "prop_cs_cardbox_01",
    rubber = "prop_cs_cardbox_01",
    glass = "prop_cs_cardbox_01",
    cloth = "prop_cs_cardbox_01",

    --tools
    lockpick = "prop_tool_screwdvr03",
    advancedlockpick = "prop_tool_screwdvr03",
    electronickit = "hei_prop_hst_usb_drive",
    gatecrack = "hei_prop_hst_usb_drive",
    thermite = "hei_prop_heist_thermite",
    trojan_usb = "hei_prop_hst_usb_drive",
    screwdriverset = "prop_tool_screwdvr03",
    drill = "prop_tool_drill",
    laserdrill = "hei_prop_heist_drill",

    --vehicle tools
    repairkit = "prop_tool_box_06",
    advancedrepairkit = "prop_tool_box_06",
    cleaningkit = "prop_rag_01",
    jerry_can = "w_am_jerrycan",
   
    -- Medication
    firstaid = "prop_cs_pills",
    bandage = "prop_cs_pills",
    ifaks = "prop_cs_pills",
    painkillers = "prop_cs_pills",
    walkstick = "prop_cs_walking_stick",

    -- Communication
    phone = "lb_phone_prop",
    radio = "prop_cs_walkie_talkie",
    
    -- Theft and Jewelry
    rolex = "p_watch_04",
    diamond_ring = "prop_jewel_03b",
    goldchain = "p_jewel_necklace01_s",
    goldbar = "hei_prop_heist_gold_bar",
    radio = "prop_cs_walkie_talkie",
    radio = "prop_cs_walkie_talkie",

    -- Cops Tools
    armor = "prop_bodyarmour_03",
    heavyarmor = "prop_bodyarmour_03",
    empty_evidence_bag = "prop_meth_bag_01",
    filled_evidence_bag = "prop_meth_bag_01",

    -- Other Tools
    stickynote = "p_notepad_01_s",
    parachute = "p_parachute_s",
    binoculars = "prop_binoc_01",
    lighter = "p_cs_lighter_01",
    markertesedler = "prop_anim_cash_pile_01",
    
    -- Ransutstyr
    juvelen_bakrom = "prop_cs_r_business_card",
    robbery_keycard_01 = "prop_cs_r_business_card",
    robbery_keycard_02 = "prop_cs_r_business_card",
    robbery_keycard_03 = "prop_cs_r_business_card",
    robbery_keycard_04 = "prop_cs_r_business_card",
    robbery_keycard_05 = "prop_cs_r_business_card",
    robbery_keycard_06 = "prop_cs_r_business_card",
    robbery_keycard_07 = "prop_cs_r_business_card",

    -- jaksam
    doors_lockpick = "prop_tool_screwdvr03",
    storbank_kort = "prop_cs_r_business_card",
    hvelv_kort = "prop_cs_r_business_card",
    eksplosiv = "prop_bomb_01",

    -- Random
    cups = "prop_plastic_cup_02",
    contract = "prop_cd_paper_pile3",
    flyid = "prop_cs_swipe_card",
    hacker_phone = "lb_phone_prop",
    dogfood = "prop_paper_bag_01",
    catfood = "prop_paper_bag_01",
    chickenfood = "prop_paper_bag_01",
    rentalpapers = "prop_cd_paper_pile3",
    boombox = "prop_boombox_01",
    security_card_03 = "prop_cs_r_business_card",
    security_card_04 = "prop_cs_r_business_card",
    spray = "prop_spraygun_01",
    spray = "prop_rag_01",

    --kq
    kq_outfitbag = "prop_cs_heist_bag_01",
    towing_rope = "prop_trevor_rope_01",

    -- sykehus
    crutch = "prop_cs_walking_stick",
    wheelchair = "prop_wheelchair_01",

    -- houserobbery
    powder = "prop_meth_bag_01",
    watch = "p_watch_04",
    toothpaste = "prop_toothpaste_01",
    soap = "prop_toilet_soap_01",
    shampoo = "prop_toilet_shamp_01",
    romantic_book = "prop_cs_stock_book",
    pencil = "prop_pencil_01",
    notepad = "p_notepad_01_s",
    necklace = "p_jewel_necklace01_s",
    house_locator = "hei_prop_hst_usb_drive",
    gold_watch = "p_watch_06",
    gold_bracelet = "prop_jewel_03a",
    earings = "p_tmom_earrings_s",
    book = "prop_cs_stock_book",
    bracelet = "prop_jewel_03a",
    sculpture = "prop_toiletfoot_static",
    j_phone = "lb_phone_prop",
    tapeplayer = "prop_boombox_01",
    coffemachine = "prop_coffee_mac_02",
    bong = "prop_bong_01",
    boombox = "prop_boombox_01",
    console = "prop_console_01",
    dj_deck = "prop_dj_deck_02",
    shoebox = "prop_cs_cardbox_01",
    fan = "prop_fan_01",
    radio_alarm = "v_res_fa_radioalrm",
    flat_television = "prop_tv_flat_michael",
    television = "prop_tv_05",
    monitor = "prop_monitor_w_large",
    npc_phone = "lb_phone_prop",
    printer = "prop_printer_02",
    laptop = "prop_laptop_02_closed",
    loot_bag = "prop_cs_heist_bag_01",
    hack_laptop = "prop_laptop_02_closed",
    toiletry = "prop_toilet_brush_01",
    skull = "p_jewel_pickup33_s",

    -- mask
    mask = "prop_mask_test_01",
 
    --falsk legg
    info_usb = "hei_prop_hst_usb_drive",
    clean_card = "p_ld_id_card_002",

    --jaksam robberies creator
    hacking_computer = "prop_laptop_02_closed",
    thermal_charge = "hei_prop_heist_thermite",
    gas_mask = "prop_mask_test_01",
    drill = "prop_tool_drill",
    gold_ingot = "hei_prop_heist_gold_bar",

    -- KamaKaZibO
    tablet = "prop_cs_tablet_02",

    --tequilala
    appledrink = "prop_drink_whisky",
    bananadrink = "prop_drink_whisky",
    orangedrink = "prop_drink_whisky",
    whiterum = "prop_drink_whisky",
    brandy = "prop_drink_whisky",
    wine_white = "prop_drink_whtwine",
    wine_rose = "prop_drink_whtwine",
    wine_red = "prop_drink_redwine",
    tequila = "prop_drink_whtwine",
    whiskey_richards = "prop_drink_whisky",
    whiskey_macbeth = "prop_drink_whisky",
    whiskey_mount = "prop_drink_whisky",
    hamburger = "prop_cs_burger_01",
    cheeseburger = "prop_cs_burger_01",
    steak = "prop_cs_steak",
    kiwi = "prop_bar_fruit",
    sugar = "prop_food_sugarjar",
    watermelon = "prop_bar_fruit",
    banana = "prop_bar_fruit",
    coconut = "prop_bar_fruit",
    strawberry = "prop_bar_fruit",
    apple = "prop_bar_fruit",
    orange = "prop_bar_fruit",
    daquiri = "prop_bar_fruit",
    tracker = "hei_prop_hst_usb_drive",

    -- ps-drugprocessing
    methtray = "prop_chem_vial_02",
    coke = "prop_coke_block_01",
    marijuana = "prop_weed_02",
}

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