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How is it Customize

you can customize the inventory according to your own server you can turn off and open some features

Openable Items Settings

Openable Items

  • Weight and slot settings of openable items

Openable Items Filter

  • Here you can set which items go inside the opened item

  • The label of the items entered here will be entered

Config.OpenableItems = {
    items = {
        {name = "wallet",slot=3,maxweight=10000},
        {name = "backpack",slot=15,maxweight=10000},
    }
}

General settings

MaxInventoryWeight

  • Maximum weight a player can carry

  • Written in grams

MaxBackpackWeight

  • Maximum weight a player can carry in a backpack

  • Written in grams

MaxBodyWeight

  • Maximum weight a player can carry in the body

  • Written in grams

MaxInventorySlots

  • Maximum inventory slots for a player

MaxBackpackSlots

  • Maximum backpack slots for one player

CleanupDropTime

  • How many seconds it takes for drops to be untouched before being deleted

MaxDropViewDistance

  • The distance in GTA Units that a drop can be seen

UseItemDrop

  • This will enable item object to spawn on drops instead of markers

ItemDropObject

  • if Config.UseItemDrop is true, this will be the prop that spawns for the item

ItemLoadMs

  • Item load time ((item.weight * item.amount) / Config.ItemLoadMs) higher == lower loading time

MaxDistance

  • Determines how far you can place the item from the player


Item Filters

  • Here you can set which items are filtered and in which category they appear

  • Write the Label of the items you wrote


Rob

  • You can set which command you can use to commit a rob

  • You can set which key on the keyboard you can use to play

  • While doing this process, you can set how many seconds the progress bar will appear.


Dropped item

  • You can set which props appear on discarded items

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