How is it Customize
you can customize the inventory according to your own server you can turn off and open some features
Openable Items Settings
Openable Items
Weight and slot settings of openable items
Openable Items Filter
Here you can set which items go inside the opened item
The label of the items entered here will be entered
Config.OpenableItems = {
items = {
{name = "wallet",slot=3,maxweight=10000},
{name = "backpack",slot=15,maxweight=10000},
}
}
Config.OpenableItemsFilter = {
["wallet"] = {
"id card",
"drivers license",
"cash",
},
["backpack"] = {
"adcrepairkit",
"burger",
"cash",
},
}
General settings
MaxInventoryWeight
Maximum weight a player can carry
Written in grams
MaxBackpackWeight
Maximum weight a player can carry in a backpack
Written in grams
MaxBodyWeight
Maximum weight a player can carry in the body
Written in grams
MaxInventorySlots
Maximum inventory slots for a player
MaxBackpackSlots
Maximum backpack slots for one player
CleanupDropTime
How many seconds it takes for drops to be untouched before being deleted
MaxDropViewDistance
The distance in GTA Units that a drop can be seen
UseItemDrop
This will enable item object to spawn on drops instead of markers
ItemDropObject
if Config.UseItemDrop is true, this will be the prop that spawns for the item
ItemLoadMs
Item load time ((item.weight * item.amount) / Config.ItemLoadMs) higher == lower loading time
MaxDistance
Determines how far you can place the item from the player
Config.MaxInventoryWeight = 150000
Config.MaxBackpackWeight = 250000
Config.MaxBodyWeight = 125000
Config.MaxInventorySlots = 15
Config.MaxBackpackSlots = 40
Config.CleanupDropTime = 15 * 60
Config.MaxDropViewDistance = 12.5
Config.UseItemDrop = true
Config.ItemDropObject = `prop_nigel_bag_pickup`
Config.ItemLoadMs = 6
Config.MaxDistance = 5.0 -- determines how far you can place the item from the player
Item Filters
Here you can set which items are filtered and in which category they appear
Write the Label of the items you wrote
Config.Filters = {
["weapons"] = { -- do not change name
showbox= true,
color= "#f95353",
icon= "fa-solid fa-gun",
},
["magazine"] = { -- you can change
showbox= false,
color= "#f95353",
items ={
{ name = "Magazine" },
},
},
["foods"] = { -- you can change
showbox= true,
color= "#f5d549",
icon= "fa-solid fa-utensils",
items ={
{ name = "sandwich" },
{ name = "burger" },
{ name = "water" },
},
},
["boxs"] = { -- you can change
showbox= true,
color= "#4994f5",
icon= "fa-solid fa-box-open",
items ={
{ name = "Box" },
{ name = "Para Çantası" },
},
},
["settings"] = { -- you can change
showbox= true,
color= "#2efa7c",
icon= "fa-solid fa-hammer",
items ={
{ name = "repair kit" },
{ name = "tool box" },
{ name = "adcrepairkit" },
},
},
["settings2"] = { -- you can change
showbox= true,
color= "#2efa7c",
icon= "fa-solid fa-hammer",
items ={
{ name = "repair kit" },
{ name = "tool box" },
{ name = "adcrepairkit" },
},
},
["clothes"] = { -- you can change
showbox= true,
color= "#c757fc",
icon= "fa-solid fa-vest",
items ={
{ name = "mask" },
{ name = "glasses" },
{ name = "hat" },
},
},
}
Rob
You can set which command you can use to commit a rob
You can set which key on the keyboard you can use to play
While doing this process, you can set how many seconds the progress bar will appear.
Config.RobCommand = "rob"
Config.RobKey = "g"
Config.RobTime = math.random(18000, 22000)
Dropped item
You can set which props appear on discarded items
Config.DropItems = {
weed_skunk = "prop_stockade_wheel_flat",
lockpick = "v_res_tre_plant",
jerry_can = "prop_jerrycan_01a",
weapon_dagger = "prop_w_me_dagger",
weapon_bat = "p_cs_bbbat_01",
weapon_bottle = "prop_w_me_bottle",
weapon_crowbar = "prop_ing_crowbar",
weapon_golfclub = "prop_golf_iron_01",
weapon_hammer = "prop_tool_hammer",
weapon_hatchet = "prop_w_me_hatchet",
weapon_knife = "prop_cs_bowie_knife",
weapon_machete = "prop_ld_w_me_machette",
weapon_nightstick = "w_me_nightstick",
weapon_wrench = "prop_tool_wrench",
weapon_battleaxe = "prop_tool_fireaxe",
weapon_poolcue = "prop_pool_cue",
weapon_briefcase = "prop_security_case_01",
weapon_briefcase_02 = "prop_security_case_01",
weapon_garbagebag = "prop_rub_binbag_sd_01",
weapon_handcuffs = "prop_cs_cuffs_01",
weapon_bread = "v_ret_247_bread1",
--handguns
weapon_pistol = "w_pi_combatpistol_luxe",
weapon_pistol_mk2 = "weapon_pistol_mk2",
weapon_combatpistol = "w_pi_combatpistol",
weapon_stungun = "w_pi_stungun",
weapon_pistol50 = "w_pi_pistol50",
weapon_snspistol = "w_pi_sns_pistol",
weapon_heavypistol = "w_pi_heavypistol",
weapon_vintagepistol = "w_pi_vintage_pistol",
weapon_revolver = "w_pi_heavypistol",
--submachine guns
weapon_microsmg = "w_sb_microsmg",
weapon_smg = "w_sb_smg",
weapon_smg_mk2 = "w_sb_smg",
weapon_assaultsmg = "w_sb_smg",
weapon_combatpdw = "w_sb_smg",
weapon_machinepistol = "w_pi_appistol",
weapon_minismg = "w_sb_smg",
--shotguns
weapon_pumpshotgun = "w_sg_pumpshotgun",
weapon_sawnoffshotgun = "w_sg_sawnoff",
weapon_musket = "w_ar_musket",
weapon_dbshotgun = "w_sg_pumpshotgun",
-- AR
weapon_assaultrifle = "w_ar_assaultrifle",
weapon_assaultrifle_mk2 = "w_ar_assaultrifle",
weapon_carbinerifle = "w_ar_carbinerifle",
weapon_carbinerifle_mk2 = "w_ar_carbinerifle",
weapon_advancedrifle = "w_ar_advancedrifle",
weapon_specialcarbine = "w_ar_specialcarbine",
weapon_bullpuprifle = "w_ar_bullpuprifle",
--random weapon
weapon_petrolcan = "prop_jerrycan_01a",
-- Ammo
pistol_ammo = "w_pi_pistol_mag1",
rifle_ammo = "w_ar_assaultrifle_mag1",
smg_ammo = "w_sb_assaultsmg_mag2",
shotgun_ammo = "w_sg_assaultshotgun_mag1",
mg_ammo = "prop_box_ammo01a",
snp_ammo = "prop_box_ammo01a",
-- Pistol Attachments
pistol_defaultclip = "w_pi_sns_pistol_mag1",
pistol_extendedclip = "w_pi_sns_pistol_mag1",
pistol_suppressor = "w_at_pi_supp",
pistol_luxuryfinish = "prop_paints_can05",
combatpistol_defaultclip = "w_pi_sns_pistol_mag1",
combatpistol_extendedclip = "w_pi_sns_pistol_mag1",
combatpistol_luxuryfinish = "prop_paints_can05",
appistol_defaultclip = "w_pi_sns_pistol_mag1",
appistol_extendedclip = "w_pi_sns_pistol_mag1",
appistol_luxuryfinish = "prop_paints_can05",
pistol50_defaultclip = "w_pi_sns_pistol_mag1",
pistol50_extendedclip = "w_pi_sns_pistol_mag1",
pistol50_luxuryfinish = "prop_paints_can05",
revolver_defaultclip = "w_pi_sns_pistol_mag1",
snspistol_defaultclip = "w_pi_sns_pistol_mag1",
snspistol_extendedclip = "w_pi_sns_pistol_mag1",
snspistol_grip = "w_at_ar_afgrip",
heavypistol_defaultclip = "w_pi_sns_pistol_mag1",
heavypistol_extendedclip = "w_pi_sns_pistol_mag1",
heavypistol_grip = "w_at_ar_afgrip",
vintagepistol_defaultclip = "w_pi_sns_pistol_mag1",
vintagepistol_extendedclip = "w_pi_sns_pistol_mag1",
--SMG attachments
microsmg_defaultclip = "w_pi_sns_pistol_mag1",
microsmg_extendedclip = "w_pi_sns_pistol_mag1",
microsmg_scope = "w_at_scope_medium",
microsmg_luxuryfinish = "prop_paints_can05",
smg_defaultclip = "w_pi_sns_pistol_mag1",
smg_extendedclip = "w_pi_sns_pistol_mag1",
smg_suppressor = "w_pi_sns_pistol_mag1",
smg_drum = "w_mg_mg_mag1",
smg_scope = "w_at_scope_medium",
smg_luxuryfinish = "prop_paints_can05",
assaultsmg_defaultclip = "w_pi_sns_pistol_mag1",
assaultsmg_extendedclip = "w_pi_sns_pistol_mag1",
assaultsmg_luxuryfinish = "prop_paints_can05",
machinepistol_defaultclip = "w_pi_sns_pistol_mag1",
machinepistol_extendedclip = "w_pi_sns_pistol_mag1",
machinepistol_drum = "w_mg_mg_mag1",
combatpdw_defaultclip = "w_pi_sns_pistol_mag1",
combatpdw_extendedclip = "w_pi_sns_pistol_mag1",
combatpdw_drum = "w_mg_mg_mag1",
combatpdw_grip = "w_at_ar_afgrip",
combatpdw_scope = "w_at_scope_medium",
-- RIFLE ATTACHMENTS
assaultrifle_defaultclip = "w_ar_specialcarbine_mag2",
assaultrifle_extendedclip = "w_ar_specialcarbine_mag2",
assaultrifle_drum = "w_mg_mg_mag1",
rifle_grip = "w_at_ar_afgrip",
rifle_suppressor = "w_at_ar_supp",
assaultrifle_luxuryfinish = "prop_paints_can05",
carbinerifle_defaultclip = "w_ar_specialcarbine_mag2",
carbinerifle_extendedclip = "w_ar_specialcarbine_mag2",
carbinerifle_drum = "w_mg_mg_mag1",
carbinerifle_scope = "w_at_scope_medium",
carbinerifle_luxuryfinish = "prop_paints_can05",
combatpdw_scope = "w_at_scope_medium",
combatpdw_scope = "w_at_scope_medium",
-- sniper
weapon_sniperrifle = "w_sr_sniperrifle",
weapon_heavysniper = "w_sr_heavysniper",
weapon_marksmanrifle = "w_sr_marksmanrifle",
weapon_heavysniper_mk2 = "w_sr_heavysniper",
weapon_marksmanrifle_mk2 = "w_sr_marksmanrifle",
-- Thorwable
weapon_molotov = "w_ex_molotov",
weapon_grenade = "w_ex_grenadefrag",
weapon_smokegrenade = "w_ex_grenadesmoke",
-- mat
tosti = "prop_sandwich_01",
twerks_candy = "ng_proc_candy01a",
sandwich = "prop_sandwich_01",
-- drikke
water_bottle = "prop_ld_flow_bottle",
coffee = "p_amb_coffeecup_01",
kurkakola = "ng_proc_sodacan_01a",
ecola = "ng_proc_sodacan_01a",
ecola = "sprunk",
-- alkohol
beer = "prop_prop_beer_pissh",
whiskey = "prop_bottle_richard",
vodka = "prop_vodka_bottle",
wine = "prop_wine_bot_01",
grapejuice = "prop_food_bs_juice03",
-- ID
id_card = "p_ld_id_card_002",
driver_license = "prop_cs_swipe_card",
security_card_01 = "prop_cs_r_business_card",
security_card_02 = "prop_cs_r_business_card",
-- drugs
weed_skunk = "prop_weed_bottle",
cokebaggy = "prop_meth_bag_01",
meth = "prop_meth_bag_01",
joint = "p_amb_joint_01",
cigar = "prop_sh_cigar_01",
rolling_paper = "p_cs_papers_01",
cigarette = "prop_cs_ciggy_01b",
--materials
plastic = "prop_cs_cardbox_01",
metalscrap = "prop_cs_cardbox_01",
copper = "prop_cs_cardbox_01",
aluminum = "prop_cs_cardbox_01",
aluminumoxide = "prop_cs_cardbox_01",
iron = "prop_cs_cardbox_01",
ironoxide = "prop_cs_cardbox_01",
steel = "prop_cs_cardbox_01",
rubber = "prop_cs_cardbox_01",
glass = "prop_cs_cardbox_01",
cloth = "prop_cs_cardbox_01",
--tools
lockpick = "prop_tool_screwdvr03",
advancedlockpick = "prop_tool_screwdvr03",
electronickit = "hei_prop_hst_usb_drive",
gatecrack = "hei_prop_hst_usb_drive",
thermite = "hei_prop_heist_thermite",
trojan_usb = "hei_prop_hst_usb_drive",
screwdriverset = "prop_tool_screwdvr03",
drill = "prop_tool_drill",
laserdrill = "hei_prop_heist_drill",
--vehicle tools
repairkit = "prop_tool_box_06",
advancedrepairkit = "prop_tool_box_06",
cleaningkit = "prop_rag_01",
jerry_can = "w_am_jerrycan",
-- Medication
firstaid = "prop_cs_pills",
bandage = "prop_cs_pills",
ifaks = "prop_cs_pills",
painkillers = "prop_cs_pills",
walkstick = "prop_cs_walking_stick",
-- Communication
phone = "lb_phone_prop",
radio = "prop_cs_walkie_talkie",
-- Theft and Jewelry
rolex = "p_watch_04",
diamond_ring = "prop_jewel_03b",
goldchain = "p_jewel_necklace01_s",
goldbar = "hei_prop_heist_gold_bar",
radio = "prop_cs_walkie_talkie",
radio = "prop_cs_walkie_talkie",
-- Cops Tools
armor = "prop_bodyarmour_03",
heavyarmor = "prop_bodyarmour_03",
empty_evidence_bag = "prop_meth_bag_01",
filled_evidence_bag = "prop_meth_bag_01",
-- Other Tools
stickynote = "p_notepad_01_s",
parachute = "p_parachute_s",
binoculars = "prop_binoc_01",
lighter = "p_cs_lighter_01",
markertesedler = "prop_anim_cash_pile_01",
-- Ransutstyr
juvelen_bakrom = "prop_cs_r_business_card",
robbery_keycard_01 = "prop_cs_r_business_card",
robbery_keycard_02 = "prop_cs_r_business_card",
robbery_keycard_03 = "prop_cs_r_business_card",
robbery_keycard_04 = "prop_cs_r_business_card",
robbery_keycard_05 = "prop_cs_r_business_card",
robbery_keycard_06 = "prop_cs_r_business_card",
robbery_keycard_07 = "prop_cs_r_business_card",
-- jaksam
doors_lockpick = "prop_tool_screwdvr03",
storbank_kort = "prop_cs_r_business_card",
hvelv_kort = "prop_cs_r_business_card",
eksplosiv = "prop_bomb_01",
-- Random
cups = "prop_plastic_cup_02",
contract = "prop_cd_paper_pile3",
flyid = "prop_cs_swipe_card",
hacker_phone = "lb_phone_prop",
dogfood = "prop_paper_bag_01",
catfood = "prop_paper_bag_01",
chickenfood = "prop_paper_bag_01",
rentalpapers = "prop_cd_paper_pile3",
boombox = "prop_boombox_01",
security_card_03 = "prop_cs_r_business_card",
security_card_04 = "prop_cs_r_business_card",
spray = "prop_spraygun_01",
spray = "prop_rag_01",
--kq
kq_outfitbag = "prop_cs_heist_bag_01",
towing_rope = "prop_trevor_rope_01",
-- sykehus
crutch = "prop_cs_walking_stick",
wheelchair = "prop_wheelchair_01",
-- houserobbery
powder = "prop_meth_bag_01",
watch = "p_watch_04",
toothpaste = "prop_toothpaste_01",
soap = "prop_toilet_soap_01",
shampoo = "prop_toilet_shamp_01",
romantic_book = "prop_cs_stock_book",
pencil = "prop_pencil_01",
notepad = "p_notepad_01_s",
necklace = "p_jewel_necklace01_s",
house_locator = "hei_prop_hst_usb_drive",
gold_watch = "p_watch_06",
gold_bracelet = "prop_jewel_03a",
earings = "p_tmom_earrings_s",
book = "prop_cs_stock_book",
bracelet = "prop_jewel_03a",
sculpture = "prop_toiletfoot_static",
j_phone = "lb_phone_prop",
tapeplayer = "prop_boombox_01",
coffemachine = "prop_coffee_mac_02",
bong = "prop_bong_01",
boombox = "prop_boombox_01",
console = "prop_console_01",
dj_deck = "prop_dj_deck_02",
shoebox = "prop_cs_cardbox_01",
fan = "prop_fan_01",
radio_alarm = "v_res_fa_radioalrm",
flat_television = "prop_tv_flat_michael",
television = "prop_tv_05",
monitor = "prop_monitor_w_large",
npc_phone = "lb_phone_prop",
printer = "prop_printer_02",
laptop = "prop_laptop_02_closed",
loot_bag = "prop_cs_heist_bag_01",
hack_laptop = "prop_laptop_02_closed",
toiletry = "prop_toilet_brush_01",
skull = "p_jewel_pickup33_s",
-- mask
mask = "prop_mask_test_01",
--falsk legg
info_usb = "hei_prop_hst_usb_drive",
clean_card = "p_ld_id_card_002",
--jaksam robberies creator
hacking_computer = "prop_laptop_02_closed",
thermal_charge = "hei_prop_heist_thermite",
gas_mask = "prop_mask_test_01",
drill = "prop_tool_drill",
gold_ingot = "hei_prop_heist_gold_bar",
-- KamaKaZibO
tablet = "prop_cs_tablet_02",
--tequilala
appledrink = "prop_drink_whisky",
bananadrink = "prop_drink_whisky",
orangedrink = "prop_drink_whisky",
whiterum = "prop_drink_whisky",
brandy = "prop_drink_whisky",
wine_white = "prop_drink_whtwine",
wine_rose = "prop_drink_whtwine",
wine_red = "prop_drink_redwine",
tequila = "prop_drink_whtwine",
whiskey_richards = "prop_drink_whisky",
whiskey_macbeth = "prop_drink_whisky",
whiskey_mount = "prop_drink_whisky",
hamburger = "prop_cs_burger_01",
cheeseburger = "prop_cs_burger_01",
steak = "prop_cs_steak",
kiwi = "prop_bar_fruit",
sugar = "prop_food_sugarjar",
watermelon = "prop_bar_fruit",
banana = "prop_bar_fruit",
coconut = "prop_bar_fruit",
strawberry = "prop_bar_fruit",
apple = "prop_bar_fruit",
orange = "prop_bar_fruit",
daquiri = "prop_bar_fruit",
tracker = "hei_prop_hst_usb_drive",
-- ps-drugprocessing
methtray = "prop_chem_vial_02",
coke = "prop_coke_block_01",
marijuana = "prop_weed_02",
}
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